Evilities were introduced in Disgaea 3, and refined. Meet Melodia, Piyori, and more. Currently, the sardine in Chara World states that I can't up my evility slot count. In a universe ruled by Overlords, only one shall prevail! (I blame lack of sleep and fast typing)-Another shout out to the void for catching that I missed Auto Heal, and that the in-game description of Damage Reward is wrong. ... You can learn common evilities from unique characters by making the unique character do a Char World run and creating an evility scroll. Added the remaining few Evilities I had left. Mastering a subclass will unlock additional unique evilites. When leader of the Interrogation Squad, increase the effect of extort, Increase Mana and Class Proficiency earned by units in the same research squad, Once per stage, make enemy unit within 3 panels take Damage for you up to 3 times, Against Overlords, increase ATK by 40%, and decrease Damage taken by 30%, Increase ATK by 30% when Sapphire is on the map, When HP is under 50%, increase Damage dealt by 40%, Increase the RARE of an item when destroying a treasure chest by 30, When HP is under 50%, increase ATK and DEF by 50%, When using healing magic, enemy units will not be included. The Evility System has been overhauled for Disgaea 5. Disgaea 5 Complete has been released on PC via steam by Publisher NIS America, Inc. and Developer Nippon Ichi Software, Inc. it is a turn-based Anime JRPG game and the remake of the popular D5: Alliance of Vengeance first released in 2015 ... some evilities, and Skadi’s Ice Staff as the main weapon. There are multiple available fields of improvement in the game to keep you interested. Welcome to my first attempt at an FAQ. As a new and terrible Overlord named Void Dark seeks to enslave the countless Netherworlds, one young demon has stood to end his reign—Killia. 3. share. Disgaea 5 Complete tells a tale of revenge and rebellion. Disgaea 5. (Max 3), When Adell is within 3 panels, both recover 5% HP % SP at end of turn, Increase star element Damage dealt by 50%, during revenge mode, Increase stats of female ally units on the map by 5%, Increase wind Damage dealt by 20%, and decrease wind Damage taken by 20%, Once, units thrown will explode. Disgaea 5: Alliance of Vengeance is the sixth game in the wacky Turn-Based Strategy series Disgaea, the work of Nippon Ichi.It is Nippon Ichi's first game for the PlayStation 4.. A powerful and evil Overlord named Void Dark is conquering Netherworlds with The Lost, his army of ten billion. Disgaea 5. Defeat Carnage Dark Void at the end of the Land of Carnage quest line (Same as Prinny, the person initiating the killing blow gets the slot), Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. If unit is on the map when clearing the stage, receive bonus HL based on unit's Lv. They're an evolution of Disgaea 2's innate mechanics for certain classes. Unique Evilities function identically to past games. Let us look at the Disgaea 5 Evilities Guide so that you can unlock all scenes, levels, Villain and Hero routes. Includes Disgaea 5 Alliance of Vengeance and all 8 bonus scenarios, 4 fan-favorite characters, and 3 character classes that were originally DLC. One of the quickest and easiest way to maximize your potential in Disgaea 5 is to unlock evilities and equip them. Evilities; Squads; Curry; Chara World; Dark Assembly; Postgame (Levelling, Reincarnation, Subclasses, and Extracts) RPG Levelling. Increase chance adjacent male units will surrender, Increase stats by male ally units not on the map x 5%, Deathblow all Charmed or Controlled Units. The next entry in the long-lived Disgaea series, Disgaea 5: Alliance of Vengeance will be arriving in North America and Europe in the fall of 2015, exclusively for the PlayStation®4! There are two Evility Types: Unique and Common. Disgaea 5 Evilities Guide A to Bonus Nintendo Switch - Disgaea 5 Complete - The #1 source for video game sprites on the internet! While this number might seem intimidating, you only need 100 or so to finish the story and it’s actually a pretty quick process if you have the right build. Common Evilities: A listing of the evilities this character can purchase from the skill NPC in addition to the ones obtained through class mastery. You get several based on level (7 Total): LVL 50Lvl 100Lvl 300 (May be 500 will have to confirm)Lvl 1000Lvl 2000Lvl 5000Lvl 9999, You get 5 from any level of Chara World completion when you talk to the Level Fish. Prepare yourself. I had to do a round about way of getting the table in here. You start with 5 slots. The cast isn't as good as Disgaea 4, but the game itself is undeniably bigger and more robust. (Max 20 times), Increase evasion rate by panels moved x 3% (Max 64%), Increase attack range for normal attacks by 1 panel(s) when fist is equipped, Increase damage dealt by skills that relocate the target by 30%, Cure all ailments when using healing magic, Increase EXP earned when using healing magic by 200%, Damage of normal attacks is based on RES when staff is equipped, When using healing magic, you will also recover 30% of Max HP, Reverse damage dealt by normal attacks when staff is equipped, Increase DEF & RES of target unit by 20% when healing (Lasts 3 turns), Damage of normal attacks is based on RES and HIT when bow is equipped, Increase RES by 10% when using healing magic to heal units to max HP, Reverse Damage dealt by normal attacks when bow is equipped, When using healing magic, heal target unit an additional 25% of their max HP. Disgaea 5: Alliance of Vengeance is a 2015 tactical role-playing video game developed and published by Nippon Ichi Software, and part of the Disgaea series. Increase explosive Damage of thrown barrels by half of the barrel's HP, Increase the Item Rank by 1 when defeating treasure chests, 30% chance to generate a treasure chest when defeating an enemy unit. 5: Charm adjacent male enemy units at end of turn: Succubus: イビルアイ: Evil Eye: U : … (There were that many errors I thought it'd be faster to just replace the table but I was sure wrong), 1.0 - 10/15/2015 12:38:21 PMCreated this document. Don’t stress out about any trophy, as every single one can be obtained in the post-game. Decrease Damage taken from adjacent units by 20%, Increase Revenge Gauge gain of ally units on the map by 1%, Increases Damage dealt to male units by 50%, Increase stats by 25% when Killia is on the map. © 2021 GAMESPOT, A RED VENTURES COMPANY. (Max 20 times), Always defends when attacked from the front or side, Reflect element value onto elemental attacks, Increase resistances to all elements except star by 25%, When attacking normally, increase INT by 20% when sword is equipped, When attacking normally, recover 5% of Max SP, Increase resistances of all ally units on the map to all elements except star by 10%, When making a non-element attack, add element of unit's highest resistance, Increase ATK of adjacent ally units by 25%, Increase recovery for ally units within 2 panels by 70%, Decrease DEF of adjacent enemy units by 20%, Increase DEF of ally unit in front by 100%, Increase attack and magic range of adjacent ally units by 1, Increase ATK of adjacent units by 50% if allies fill all adjacent panels, Increase EXP earned when using support magic by 200%, When using support magic, increase one stat that wasn't enhanced by 30%, When using support magic, increase target unit's Revenge Gauge by 10%, The effects of support magic will last 3 more turn(s), Increase stats of the Magichange weapons by 15%, When performing a throw without moving, it will not count as an action, When lifting an enemy, decrease damage taken by 30%, Increase damage dealt by tower attacks and tower skills by 50%, Increases Damage dealt by panels between the unit and target by 15%, 30% chance to acquire equipment from defeated enemy units, If unit is on map when clearing a floor, increase chance of mystery room, Decrease Damage taken from units more than 3 panels away by 50%, When clearing 3 Item World stages, increase the item's level by 1 (Doesn't stack), Increases Damage dealt by targets of the attack by x 10%, SP, INT, & RES Aptitudes increased by 20%, Every 2% of remaining SP increases INT by 1%, When making star element attacks, target enemy's star resistance becomes 0, Increase damage of single target magic attacks by 100%, When attacking adjacent enemies, deal Damage to enemies adjacent to target, HP, ATK, & DEF Aptitudes increased by 20%, Increase damage dealt by criticals by 50%, Decrease damage taken from adjacent units by 50%, Increase stats by 30%, but cannot be lifted, Increase ATK & DEF by 5% when attacking or being attacked. PS4 Switch Top Disgaea 6: Defiance of Destiny third trailer; new characters, Special Skills and Evilities, Juice Bar, and D-Merit Points detailed . Disgaea 5 Evilities guide Our Disgaea 5 Evilities Guide is useful for all the gamers who want to play Disgaea 5 Evilities. Veterans will be happy and new players have a lot to digest. You get 5 from any level of Chara World completion when you talk to the Level Fish You get 3 from Miss Evil; she is a random encounter in Super Overlord difficulty. (Won't explode when thrown), Increase stats by 30% when using a sweets-type item (Lasts 3 turns), At the beginning of the stage, nullify Damage from the very first attack, Increase ATK by ally units within 2 panels x 10%, Movement of adjacent enemy units become 1, When Magichanging with a female unit, increase stats of weapon by 30%, Increase stats of adjacent ally units by 10%, Increase Damage dealt by units defeated x 2%, When HP becomes 0, use 10% of SP and retain 1 HP, Increase stats by every 10 hours of Disgaea 5 played x 1%, When unit recovers HP, increase stats by percentage of HP healed, Once, when HP is under 25%, heal HP & increase stats by 30% (Lasts 3 turns), If she becomes the very last unit of a force, increase stats by 100%, Increase Damage dealt by allies within 3 panels by 20% and enemies by 20%, Increase star Damage dealt by 20%, and decrease star Damage taken by 20%, Increase critical rate by 20% when glasses are equipped, When leader of the Alchemy Squad, can synthesize Chara World items, Increase stats by distance thrown this turn x 5%. Here's a little something while I work on more Disgaea guides and some other videos. In Disgaea 5 In Disgaea 5: Alliance of Vengeance, there are two types of Evilities, Unique Evilities, and Common evilities. Your email address will not be published. I've seen a few different evility setup recommendations here and elsewhere, but I'm not sure if there's any generally accepted "best" setup. If you’ve been looking for ways to deal massive amounts of damage in Disgaea 5: Alliance of Vengeance and earn yourself the ‘Damage-oholic’ trophy in the PS4 exclusive RPG, look no further. All are post game, I know of three you can get, 2. When attacking an enemy more than 3 panels away, accuracy becomes 100%, Attack range increased by 2 panel(s) when gun is equipped, Increase ATK by 30% when performing Combos or Team Attacks, Attack range is limitless when gun is equipped, Register attack to increase accuracy of subsequent ally units by 25%, Increase evasion rate by 50% when attacked from an adjacent panel, Increase movement by 1, and jump power by 12, Increase damage dealt by 30% when attacking from behind, Increase movement by 5, but Max HP becomes 1, Increase Damage dealt by 50% when attacking a single unit, Nullify any attack revisions when attacked from the side or behind, Increase damage dealt by 30% when attacking enemy units from the front, Normal attack will deathblow targets with less than 25% HP, Increase damage dealt by 50% when attacking if target's class is unique on map, Increase ATK by 100%, but decrease DEF by 100% during Revenge Mode, When defending, protect ally units from attacks, When defending, decrease Damage taken by adjacent ally unit by 10%, When defending, decrease damage taken by 50%, When defending, enemy units cannot enter within 2 panels of this unit, When defending, always counter attack. Disgaea 5 Complete - Tips and Tricks Best Characters and Notes on Builds. The catch with aptitudes during any Chara World run is that they max out at 5% (the choice in the bonus room is separate from this), so getting any more than that is useless. There will always be a Dark Heart present at the beginning of every run, so that adds up to 3% that you can always get on every run. Increase stats by 30% when gun is equipped. Disgaea 5 Witch stats, Aptitude, Tiers, Red Mage, Green Mage, Blue Mage, Star Mage, Prism Mage, Galaxy Mage, Evilities, Magic Moderation U 50% less SP used for special skills Witch マインドマスタリ Mind Mastery 2 SP Aptitude increased by 10% Witch エクスバンド Expand The general rule being, the more it costs, the better or more applicable the skill. (Receive counts), Deathblow objects in the Item World (Ignores invincibility), When leader of the Innocent Aid Squad, increase Innocent growth rate by 3%, Increase chance defeated enemies will surrender by 10%. His combination of intense malice and extreme power causing both to go out of control, meanwhile, is something he really should have asked Zenon and Nemo about. Hasty Rush +1 attack. Increase Skill EXP earned when using skills by 100%, Increase magic range by 2, but 50% more SP used, When remaining SP is insufficient, use HP for skills instead, Special Skill power increased by 50%, but SP drains by 10% each turn, Increase INT by 10% when damaged by skills, Recover 10% of Max SP when defeating an enemy unit with a skill, When remaining SP is 50% or less, increase damage dealt from skills by 30%. Increase healing item effect by 100%, and attack item Damage by 50%, Increase the range of consumable items by 2%, When using healing items, unit will also recover 20% of Max SP, 30% chance to obtain a consumable item when using it, When using a healing item, the range of its effect will be expanded, Attack an enemy unit within range when an ally unit attacks it, Attack range increased by 1 panel(s) when bow is equipped, After an attack, decrease SPD of target unit by 10% when bow is equipped, Increase ATK by 100% when attacking flying units, Increase damage dealt by support attacks by 50%. Save my name, email, and website in this browser for the next time I comment. Learn how your comment data is processed. Special skill power increased by 30%, but 50% more SP used. A few of the Ability Squad evilities need their ddescriptions updated as I haven't gotten those yet but I wanted to get this put up. (Max 100%), When controlling this unit at the base, the system voice will default to his, Increase DEF by 30% on odd turns, and increase RES by 30% on even turns, Increase ATK by 30% on odd turns, and increase INT by 30% on even turns, Deal Damage to a random enemy unit at end of turn, Increase water Damage dealt by 20%, and decrease water Damage taken by 20%, As long as unit doesn't move, evasion becomes 50%, Magic range becomes 1, but increase INT by 50%, Increase ATK of adjacent ally Overlord units by 30%, Increase critical Damage dealt by 30% when not near enemy units, Decrease duration of stat drops for ally units on the map by 2 turns, Once per turn, you can move one more time after using support magic, Increase Damage dealt by empty panels in the attack range x 10%, Increase critical rate by attacks received this turn x 5%, Increase ATK by 40% when counter attacking, Increase ATK by 40% if an enemy unit's ATK is higher than yours, Increase stats by adjacent enemy unit x 15%, Increase Damage dealt by 10% when axe is equipped, Increase stats by enemy units on the map x3%, For every 5% of HP lost, decrease damage taken by 5% (Max 50%), Increase Damage dealt by panels moved x10%, Increase EXP earned from higher level enemy units by 50%, When attacking normally, damage dealt can't be dispersed to multiple enemy units, Increase movement by 3 when leaving the Base Panel, When defeating an unit after moving, you can move once again. (Max 100%), Evility randomly changes every turn (See bottom of list), Evade attacks at the rate of 75%, but damage taken will be 10, Increase stats by corpses on the map x 5%, HP Aptitude increased by 100%, but INT & RES Aptitudes decreased by 50%, Once, when HP is under 50%, fully recover HP and become giant, Decrease stats by 50%, but all Equipment Aptitudes become 200%, Ability + 2% of friendly units on the map, the ability of the enemy unit -2%, Critical rate becomes 100% when attacking or being attacked, Decrease Damage taken by ally units within 3 panels by 5% (Max 30%), Revenge Gauge of enemy units fills less frequently, Adjacent ally units recover 10% SP at end of turn, Nullify stat drops when unit is the target of magic, Units in assigned squad recover 3% SP every turn, Movement type becomes flying for ally units on the map, When an attack targets over 2 units, evasion rate becomes 50%, Increase stats by 10% every time unit evades an attack, Able to use equipment as an attack item (Based on ATK), When taking damage, make an ally unit take the damage up to 3 times, When entering a Skip Gate in the Item World, increase floor number by 2, When HP is under 25%, evasion rate becomes 50%, Increase Damage enemy units on the map take by 3%, Decrease ATK of enemy units on the map by 30% when defeated (Lasts 3 turns), Enemy units adjacent to a unit with an ailment at end of turn will get the ailment, Decrease critical rate of enemy units on the map by 20%, Decrease movement of enemy units on the map by 2% (Doesn't stack), When defeated, Revenge Gauge for enemy units on the map will become 0. 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